I’ve yet to reverse the list of events and the effective stat for each event, but I’ve found the following rules in the code: However, what I’ve found so far in Fallout Shelter is that wasteland events are tied to only one special stat. In the PC Fallout games, lockpicking was based on perception and agility. Fallout Shelter is my latest gaming obsession after getting bored with writing bots for Red Robot’s Life is Crime. The makers of the game don’t document this, so I reversed the code to see what I could determine in the way of game tips. 4.I wanted to know which skill was relevant to open locks in Bethesda Softworks’ Fallout Shelter. You should also make sure to keep some backup higher-damage weapons handy to equip any new dwellers. Only salvage or sell low-damage weapons when you've equipped all of your dwellers. ![]() These weapons can help prepare your dwellers for vault incidents and attacks. You may be tempted to scrap and sell weapons that your explorers aren't using, but you'll find better use out of them by equipping your vault dwellers. Use Spare Weapons to Equip All of Your Dwellers You should also make sure that you have enough dwellers to utilize these extra rooms, otherwise they're a waste. Rather focus on expanding when you have enough electricity capacity. Don't Expand Your Vault Too QuicklyĮach new room in your vault consumes extra electricity, so you don't want to needlessly add rooms that you're unable to use just because you've unlocked them. ![]() To keep everything aligned, leave room for future expansions and build downwards instead of sideways if you need to add a new type of room.
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